Unity3dコマンドライン引数



Unity3d Command Line Arguments



パックされたAndroid:

/** /Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit -projectPath $PROJECT_PATH -executeMethod CommandBuild.BuildAndroid */ // Assets/Editor/CommandBuile.cs using UnityEngine using UnityEditor public class CommandBuild { public static void BuildAndroid() { string[] levels = {'Assets/Scene/1.unity', 'Assets/Scene/2.unity'} BuildPipeline.BuildPlayer(levels, 'Sample.apk', BuildTarget.Android, BuildOptions.None) } } Unity.exe -quit -batchmode -executeMethod CommandBuild.BuildAndroid

複製:https://my.oschina.net/mbreath/blog/759480